Graphic Novels: Where to Start?
By Robin Brenner
The buzz surrounding graphic novels and comics
in libraries has been building for a while, but the boom has recently
blown wide open. Comics and graphic novels, for decades considered
a format inferior to traditional literature, have finally come into
their own as a method of storytelling akin to film, picture books,
or recorded books. This achievement is not a small one, but many
people, from librarians to patrons, have trouble getting over old
ideas: comics are only for kids, aren't they? Which ones are the
ones to buy, both in terms of popularity and quality?
Graphic novels and comics are now being featured
in wider media such as Time and Entertainment Weekly,
but the information librarians need to build their collections can
best be found from other librarians. Of course, another valuable
source includes certain comics industry reviewers who still know
these works better than anyone else. The comment I most frequently
hear from librarians is simply that they don't know where to start,
and most don't have the time or the inclination to dive into the
fan-focused literature and community surrounding comics.
Before we get into to the nitty-gritty list of
where to go, here are a few points to remember when embarking on
selecting and purchasing graphic novels for your library:
First, and you'll hear this from every
graphic novel enthusiast on the planet, graphic novels and comics
are not a genre but a format. Comics are presented in a
format defined as sequential art – thus the panels, the text
bubbles, and all of the usual trademarks of your local newspaper’s
comic strips. In terms of genre, remember that while superhero tales
traditionally dominated the comics industry in the U.S., today's
graphic novels range into every possible genre, from literary fiction
to memoir to fantasy.
Second, despite the lingering idea that
comics, and thus graphic novels, are for kids, most comics printed
today are aimed at adults. According to a recent reader's
survey by Diamond Comics, the largest distributor of comics in the
U.S., the average age of comics readers is 29, and the products
reflect that. Be aware that most comics will be appropriate for
teens and adults -- it takes a bit more digging these days to find
the comics appropriate for kids.
Third, it takes most readers a while to
adjust to reading comics. Comics represent a different kind of literacy
-- a visual one. The best metaphor I have come up with
is that reading a graphic novel is more like reading an illustrated
screenplay than any other experience. The words are separated into
short description and dialogue with the images contributing the
detail and mood of the action. In our world awash with visual media,
from the TV to the Internet, visual literacy is necessary, but to
new eyes the text bubbles and panels of comics can be daunting.
Give yourself, and your readers, time to figure out how to puzzle
through this format.
Who am I to be handing out advice, you might ask?
Well, first, I was not too long ago standing just where you are
now. In years past, I knew very little about graphic novels, having
no sense of comics except as pop culture references to Superman
and Batman. As a child I had read piles of Archie and Garfield comics,
and as a teen I had read and enjoyed Art Speigelman's Maus,
without ever connecting that these books were, in fact, comics.
Then, two years ago, I was asked by my colleague, Pamela Ikauniks
-- the Young Adult Librarian at Cary Memorial Library in Lexington,
MA -- to go and figure out what all this noise was about graphic
novels.
The rest, as they say, is history. I was in love
– as both an artist and a writer, comics seemed to arrive
in my world just in time to combine my two top storytelling forms
into one creative package. From that moment on, I became a fan and
advocate of graphic novels in libraries. I devoured every one I
could find, first those with teen appeal, the audience first identified
within libraries as fans of the format, and then on through titles
aimed at adults and at children. The variety and quality of graphic
novels in the U.S. and from other countries was and is dizzying
and wonderful.
As I rambled on about my newfound love to various
colleagues, I began to see just how difficult it was for my fellows
to navigate the world I was happily embracing. I could share my
knowledge individually, of course, but I knew that was only a drop
in the bucket. When the occasion arose to create a Reader's Advisory
website for my Young Adult Services class as part of my MLS, I immediately
thought of a guide to graphic novels for both teens and those who
serve them. The result was No Flying, No Tights (http://www.noflyingnotights.com).
Though that class is now long behind me, my website is still a labor
of love and, happily, recognized by Booklist and School
Library Journal as a resource for librarians. One of the most
invigorating and rewarding aspects of my work with graphic novels,
from publishing my website to speaking at workshops and conferences,
is doing what I can to help fellow librarians figure it all out.
Now, on to the biggest question for a
completely new reader: where do I start? If you look at
no other resources from this article, there are two I must recommend
right away to get you started. Understanding Comics, by
Scott McCloud is an excellent introduction to sequential art and
its history. This title is invaluable in simply educating yourself
about the format. Though his definitions may feel a bit academic,
McCloud prepares you for diving in to the world of comics and gives
you the advantage when trying to puzzle through reading your first
graphic novel.
To go over all the details a librarian will need
in starting a collection, my second short and sweet resource is
The Public Librarian’s Guide to Graphic Novels printed
by Book Wholesalers, Inc. (http://www.bwibooks.com).
This booklet succinctly covers the general topics of graphic novels,
from vocabulary to cataloging questions to displaying titles. Librarians
can request this booklet from BWI directly – they’re
happy to send them out without any obligation. Simply email your
request to collection.development@bwibooks.com
or call the 800 number listed on their web page. Once you’ve
gotten the basics down, it’s time to move on to the more in-depth
literature out there.
There is, as of yet, no single trusted
resource for reviews of graphic novels for librarians. Within
the past year, many columns and special issues in library literature
have featured graphic novels, and all are excellent resources. For
adults and teens, Booklist now features a graphic novel
review section highlighting recent tiles and indicating age appropriateness
for each title. Library Journal includes Steve Ratieri's
section of reviews every other month, and School Library Journal
highlights titles in Steve Weiner’s “Graphic Novel Roundup.”
Readers should also seek out Steve Raiteri’s more conversational
column in The Shy Librarian. Voice of Youth Advocates
has long featured Kat Kan's wonderful column, "Graphically
Speaking," addressing teen audiences’ needs. School
Library Journal's August 2002 issue was devoted to graphic
novels, as were Booklist’s February 2003 and February
2004 issues.
For those with a bit more time, there are many
reference books available for librarians on graphic novels, many
about to be published and all of which include recommended lists
of titles. Steve Weiner's 100 Graphic Novels for Public Libraries
remains one of the first titles many librarians go to, and he has
just published Faster than a Speeding Bullet: The Rise of the
Graphic Novel, a short history of American graphic novels,
both published by NBM. Michele Gorman's Getting Graphic! Using
Graphic Novels to Promote Literacy with Preteens and Teens,
from Linworth Press, is a great guide to all the ins and outs of
using graphic novels with teens. On the horizon are a slew of new
titles including Developing and Promoting Graphic Novel Collections
by Steve Miller, published by Neal-Schuman in April, as well as
a title by Kat Kan from Scarecrow Press and a graphic novel teen
genre guide from Mike Pawuk published by Libraries Unlimited.
I applaud the existence of these ever growing sections
and cover articles, but because of the sheer volume of graphic novels
published there is still a lot of ground that must be covered elsewhere.
Many librarians, myself included, have created a variety of web
resources. The most obvious resources to go to first are core or
recommended lists. Core lists are, by nature, a bit tricky -- the
comics industry has an extremely quick turnover rate and titles
go out of print very quickly. Thus, despite each list being a very
worthy collection of titles, keep in mind some may no longer be
available for purchase.
One of the first websites, and still the
most comprehensive list of superhero titles, is Steve Ratieri's
Recommended Graphic Novels for Public Libraries (http://my.voyager.net/~sraiteri/graphicnovels.htm).
This list, though not as frequently updated since Mr. Ratieri started
his column for Library Journal, still provides an excellent
starting point as well as a handy guide for the order of titles
within series. The organization is by publisher and general subject.
Kat Kan, while working for VOYA, also
writes all of the reviews for Diamond Comics Distributor's Bookshelf
section (http://bookshelf.diamondcomics.com/)
devoted to libraries and librarians. The archives of reviews on
Diamond's site (http://bookshelf.diamondcomics.com/reviews/)
while not a core list per se, nonetheless highlights some of the
best offerings of recent years.
Another site on hiatus but still useful is D. Aviva
Rothschild's, The Comics Get Serious (http://www.rationalmagic.com/Comics/Comics.html).
The site presently contains over 144 reviews organized by title,
a list of titles for younger readers, and numerous creator interviews
and articles. The reviews cover a range of age appropriateness and
thus may be best for when the reader is more familiar with the format
in general.
My own site features reviews divided into three
major age range groupings:
Each of these sections has their own core list
of titles intended as tools for selectors when beginning their collections,
including
If you're considering diving into the extremely
popular subformat for teens, Japanese print comics or manga, make
one of your first stops Gilles Poitras' site, The Librarian's Guide
to Anime and Manga (http://www.koyagi.com/Libguide.html)
He clearly explains all, from the correct terms to recommended titles,
and provides a great recommended list of manga titles (http://www.koyagi.com/recManga.html)
with helpful cautions indicating the age-level and content.
My last, but certainly not least, librarian
resource recommendation is to join the Graphic Novels in Libraries
listserv (http://www.angelfire.com/comics/gnlib/)
run by Steve Miller. When starting out in a new land, it’s
great to have guides to answer your questions, and the GNLIB list
is just the place for any librarian to ask away. Everyone on the
list is a graphic novel enthusiast as well as connected to libraries,
not to mention welcoming and quick to answer almost any question
from general cataloging issues to opinions on specific titles. The
archives (http://lists.topica.com/lists/gnlib-l/read)
are a goldmine of information, and can be searched online even if
you are not a member of the list. The best part of this list, however,
is simply the community -- the support built through this list is
unbeatable, especially if you are the lone librarian in your area
breaking in to graphic novels.
Once you've gotten more used to the world of graphic
novels, there are many industry resources that will also be invaluable
to a discerning librarian. For adults, the online review site Artbomb
(http://www.artbomb.net/home.jsp),
led by one of the most famous current comic writers, Warren Ellis,
gives witty and succinct reviews, with archives organized by subject.
For manga and anime, check the report card section of Sequential
Tart (http://www.sequentialtart.com/reports.php)
-- each month titles are reviewed, usually by a number of different
staff members, and each review includes all the necessary content
information to help identify the age range.
I firmly believe and have witnessed that the same
is true for graphic novels as is for books -- there is a graphic
novel out there for every reader. I've helped many a dubious but
curious reader find the graphic novel that suits their tastes and
thus leads them to understand the appeal of the format, even if
they don't become avid fans. This is vital to keep close to your
heart as a selector and when faced with the task of persuading staff
and patrons that graphic novels are a valid collection to build.
With these tools to start with, building a comprehensive and quality
graphic novel collection is no longer so daunting a task –
so don’t fear! As you can see, the help is out there, and
you don’t need anyone with a red cape to help you find it!
|
Editor's Note:
A big thank-you to Robin for preparing this article
for SelectioNotes!
Robin works as a Library Technician at Cary Memorial
Library in Lexington, Massachusetts. As you will see, she’s
also a big fan of graphic novels. She recently completed her MLS
at the University of Illinois at Urbana-Champaign, but part of her
course work involved developing a Readers’ Advisory website
for graphic novels.
Noflyingnotights
is a wonderful resource for finding graphic novels appropriate for
any age group, and I encourage everyone to take a look after reading
Robin’s excellent advice on how to start a graphic novel collection
in your library. |